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CRIME

CRIME-VIOLENT & NON-VIOLENT-FINANCLIAL-CYBER

Online Safety and the Regulation of Gaming Platforms and Services

By Ellen Jacobs, Ella Meyer, Helena Schwertheim, Melanie Döring and Terra Rolfe

The global gaming industry is now worth more than both the film and music industries combined, with an estimated 3.2 billion gamers worldwide. As such, greater attention has paid in recent years to the online safety risks associated with gaming. This includes both gaming-specific companies and the wider ecosystem of gaming-adjacent social media platforms, particularly in the context of online hate and misogyny, extremism and radicalisation, and child safety issues (such as grooming and cyberbullying). Significant progress has been made in understanding how online harms are perpetrated in online gaming spaces. Recognising these risks, policymakers have crafted new digital and online safety regulations such as the EU’s Digital Services Act (DSA) and the UK’s Online Safety Act (UK OSA) to increasingly apply to gaming or gaming-adjacent companies. However, such regulations are still in the early stages of implementation and enforcement, and the extent to which gaming companies or services are within scope can be unclear. This policy brief provides a summary of the current evidence on the nature and extent of these risks and highlights remaining gaps and challenges to building out this evidence base. It also provides an overview of existing government approaches to enhancing online safety in gaming, including both regulatory and non-regulatory efforts, as well as industry and civil society initiatives. Special attention is given to existing regulatory frameworks in the EU (DSA, Terrorist Content Online Regulation), the UK (UK OSA) and Australia (Online Safety Act), to understand how and how far they may provide higher standards of online safety to gamers. Finally, the brief explores both existing and proposed mitigation strategies to enhance online safety in gaming. Throughout, the brief provides recommendations for governments, regulators, researchers and industry. The DPL supports collaboration through a multi-stakeholder approach to develop a better understanding of the risks posed in online gaming spaces and how best to mitigate them

Amman Berlin London Paris Washington DC: Institute for Strategic Dialogue (2024) 47p

Children, Violence, and Vulnerability 2024

By The Youth Endowment Fund

In this year’s survey, 20% of teenage children told us they’ve been a victim of violence in the past 12 months. Over half (61%) of these incidents led to physical injury, equating to 440,000 children in England and Wales. For some, these experiences are not one-off. Of all teenagers who were victims of violence, 65% had it happen multiple times within the year, with nearly a third (31%) — or 5% of all 13-17-year-olds — reporting it occurred more than five times. Children commit violence in reaction to others. 16% of children have been a perpetrator of violence. Many of the 16% of children who committed violence cited reactive motivations. For instance, 36% acted out of annoyance, humiliation or feeling threatened, while 29% retaliated for previous violence. Bullying is a significant factor for 25% of respondents, and 17% report engaging in violence for self-defence or due to rivalries related to gangs, neighbourhoods or schools. Half (49%) of all children who perpetrated violence in the past year have also been a victim themselves. Experiences of violence are concentrated among the most vulnerable. This year’s report sheds new light on children at risk of exploitation, revealing even more concerning links between vulnerability and violence. Children who went missing from home were five times more likely to engage in violence, while those approached to transport or store drugs and weapons were six times more likely. Gang involvement and carrying weapons further escalated these risks, with children in gangs or those carrying weapons being seven times more likely to commit acts of violence than their peers. Children struggling in education are also particularly vulnerable. Those who are persistently absent, suspended, excluded or attending alternative education settings are far more likely to be victims of and to engage in violent behaviour than their peers. A relatively small number are driven to carry weapons. 5% of children aged 13-17 say they have carried a weapon in the past year. Although the possession, sale and supply of zombie-style knives and machetes are now illegal in the UK, only a small proportion of those who’ve carried weapons (17%) admit to carrying such knives before the ban. Kitchen and other types of knives are much more likely to be carried. Other items carried include screwdrivers or stabbing implements (25%) and sticks, clubs or hitting implements (24%). Younger teenagers aged 13-15 are more likely to carry weapons compared to those aged 16-17. Nearly half (47%) of those who carry a weapon do so for self-protection. Others cited being asked by someone else (37%), scaring others (31%) or following the behaviour of their peers (18%).

London: Youth Endowment Fund, 2024. 

What Role Does Social Media Play in Violence Affecting Young People? 

By Cassandra Popham, Ellie Taylor and William Teager

The Youth Endowment Fund surveyed over 10,000 teenage children (aged 13-17) in England and Wales about their experiences of violence. The findings are detailed across five reports, each focusing on a different aspect. In this second report, we examine teenage children’s experiences of violence on social media. We aim to understand its prevalence, the nature of the content the children encounter and its impact on their lives. Here’s what we found. Violence is widespread on social media. Exposure to real-life violence on social media has become the norm rather than the exception for teenage children. Our findings reveal that 70% of respondents have encountered some form of real-world violence online in the past 12 months. The most frequently observed content is footage of fights involving young people, with 56% of respondents reporting that they’ve seen such videos. Other common types of violence witnessed online include threats of physical harm (43%) and content related to gang activity (33%) and weapons (35%). Notably, one in nine children who say they’ve encountered weapon-related content have seen footage involving zombie knives or machetes — a figure significantly higher than the 1% of 13–17-year-olds who’ve reported that they carry such weapons, as highlighted in our first report. This suggests that social media may amplify fear by making certain behaviours appear more widespread than they are. Sexually violent content or threats have been reported by more than a quarter of teenage children (27%). For the second year in a row, TikTok is the platform where children are most likely to witness violent content.  While the majority of teenage children encounter violent content online, few actively seek it out. In fact, only 6% of those who’ve come across such content do so intentionally. Most are exposed to it inadvertently: half (50%) have seen it via someone else’s profile or feed, and just over a third (35%) have had it shared directly with them. Alarmingly, 25% of children have reported that the social media platforms themselves promote this violent content through features like ‘Newsfeed’, ‘Stories’ and the ‘For You Page’. This underscores the significant role social media companies play in amplifying exposure to violent content beyond what users might encounter by chance. Seeing violence online has real-world impacts. Viewing violent content online has impacts that extend far beyond the screen. The vast majority (80%) of teenage children who encounter weapons-related content on social media say it makes them feel less safe in their local communities. This perceived threat has tangible consequences: two-thirds (68%) of teenagers who’ve seen weapons on social media say it makes them less likely to venture outside, and 39% admit that it makes them more likely to carry a weapon themselves. The influence of social media doesn’t stop there. Nearly two-thirds (64%) of teenagers who report perpetrating violence in the past year say that social media has played a role in their behavior. Factors like online arguments and the escalation of existing conflicts are commonly cited as catalysts for real-world violence  Children support limiting access to phones and social media. The widespread exposure to real-world violence online may partly explain why many teenagers believe that access to social media should come later than access to smartphones. Our findings highlight the responsibility of social media companies to remove or restrict harmful content. They also point to the need for effective support and education to help children navigate these dangers while still benefiting from the positive aspects that social media can offer.  

London: Youth Endowment Fund, 2024. 28p.

Social media: the good, the bad, and the ugly

By Joint Select Committee on Social Media and Australian Society

This report focusses on the impacts of social media and Australian society. It examines the influence of social media on users' health and wellbeing, particularly on vulnerable cohorts of people, but also how social media can provide users with positive connection, a sense of community, a place for expression and instant access to information and entertainment.

The Committee heard that balancing these conflicting realities is a wicked problem.

The report addresses both the need for immediate action, and the need for a sustained digital reform agenda. It supports protecting Australians through a statutory duty of care by digital platforms, education support and digital competency, greater protections of personal information, independent research, data gathering and reporting, and giving users greater control over what they see on social media.

This report puts Big Tech on notice—social media companies are not immune from the need to have a social licence to operate.

Recommendations for the Australian Government

  1. Consider options for greater enforceability of Australian laws for social media platforms.

  2. Introduce a single and overarching statutory duty of care onto digital platforms for the wellbeing of their Australian users.

  3. Introduce legislative provisions to enable effective, mandatory data access for independent researchers and public interest organisations, and an auditing process by appropriate regulators.

  4. As part of its regulatory framework, ensures that social media platforms introduce measures that allow users greater control over what user-generated content and paid content they see by having the ability to alter, reset, or turn off their personal algorithms and recommender systems.

  5. Prioritise proposals from the Privacy Act review relating to greater protections for the personal information of Australians and children.

  6. Any features of the Australian Government's regulatory framework that will affect young people be codesigned with young people.

  7. Support research and data gathering regarding the impact of social media on health and wellbeing to build on the evidence base for policy development.

  8. One of the roles of the previously recommended Digital Affairs Ministry should be to develop, coordinate and manage funding allocated for education to enhance digital competency and online safety skills.

  9. Reports to both Houses of Parliament the results of its age assurance trial.

  10. Industry be required to incorporate safety by design principles in all current and future platform technology.

  11. Introduce legislative provisions requiring social media platforms to have a transparent complaints mechanism.

  12. Ensures adequate resourcing for the Office of the eSafety Commissioner to discharge its evolving functions.

Parliament of Australia, 18 NOV 2024

Social Media: The Root Cause of Rising Youth Self‐Harm or a Convenient Scapegoat?

By Helen Christensen, Aimy Slade, Alexis Whitton

Recent events have reignited debate over whether social media is the root cause of increasing youth self‐harm and suicide. Social media is a fertile ground for disseminating harmful content, including graphic imagery and messages depicting gendered violence and religious intolerance. This proliferation of harmful content makes social media an unwelcoming space, especially for women, minority groups, and young people, who are more likely to be targeted by such content, strengthening the narrative that social media is at the crux of a youth mental health crisis. However, the parallel rise in social media use and youth mental health problems does not imply a causal relationship. Increased social media use may be a correlate, exacerbating factor, or a consequence of rising trends in youth self‐harm, which may have entirely separate causes. Despite its potential negative impacts, social media is also a source of information and support for young people experiencing mental health problems. Restricting young people's access to social media could impede pathways for help‐seeking. This complexity highlights the need for a considered approach.

Recommendations  

  • Understand why some individuals are more susceptible to social media harms.

  • Assess alternative explanations for youth self-harm trends.

  • Mitigate artificial intelligence (AI)-related risks.

  • Evaluate interventions that restrict social media and ensure they are evidence-based.

Medical Journal of Australia Volume221, Issue10 November 2024 Pages 524-526

Unauthorized Access: The Crisis in Online Privacy and Security

By Robert H. Sloan • Richard Warner

 Going beyond current books on privacy and security, Unauthorized Access: The Crisis in Online Privacy and Security proposes specific solutions to public policy issues about online privacy and security. Requiring no technical or legal expertise, the book explains complicated concepts in clear, straightforward language. The authors two renowned experts on computer security and law explore the well-established connection between social norms, privacy, security, and technological structure. This approach is the key to understanding information security and informational privacy, providing a practical framework to address ethical and legal issues. The authors also discuss how rapid technological developments have created novel situations that lack relevant norms and present ways to develop these norms for protecting informational privacy and ensuring sufficient information security. Bridging the gap among computer scientists, economists, lawyers, and public policymakers, this book provides technically and legally sound public policy guidance about online privacy and security. It emphasizes the need to make trade-offs among the complex concerns that arise in the context of online privacy and security.

Boca Raton, FL;  London; New York;  CRC Press, 2017. 401p.

The Philosophy of Online Manipulation

Edited By Fleur Jongepier, Michael Klenk

Are we being manipulated online? If so, is being manipulated by online technologies and algorithmic systems notably different from human forms of manipulation? And what is under threat exactly when people are manipulated online? This volume provides philosophical and conceptual depth to debates in digital ethics about online manipulation. The contributions explore the ramifications of our increasingly consequential interactions with online technologies such as online recommender systems, social media, user-friendly design, microtargeting, default settings, gamification, and real-time profiling. The authors in this volume address four broad and interconnected themes: What is the conceptual nature of online manipulation? And how, methodologically, should the concept be defined? Does online manipulation threaten autonomy, freedom, and meaning in life, and if so, how? What are the epistemic, affective, and political harms and risks associated with online manipulation? What are legal and regulatory perspectives on online manipulation? This volume brings these various considerations together to offer philosophically robust answers to critical questions concerning our online interactions with one another and with autonomous systems. The Philosophy of Online Manipulation will be of interest to researchers and advanced students working in moral philosophy, digital ethics, the philosophy of technology, and the ethics of manipulation.

London; New York: Routledge, 2022. 425p.

Crypto Tax Evasion

By Tom G. Meling, Magne Mogstad, and Arnstein Vestre

We quantify the extent of crypto tax noncompliance and evasion, and assess the efficacy of alternative tax enforcement interventions. The context of the study is Norway. This context allows us to address key measurement challenges by combining de-anonymized crypto trading data with individual tax returns, survey data, and information from tax enforcement interventions. We find that crypto tax noncompliance is pervasive, even among investors trading on exchanges that share identifiable trading data with tax authorities. However, since most crypto investors owe little in crypto-related taxes, enforcement strategies need to be well-targeted or cheap for benefits to outweigh costs.

Chicago: University of Chicago, The Becker Friedman Institute for Economics (BFI) , 2024. 69p.

The Fragility of Freedom: Online Holocaust Denial and Distortion

By Alina Bricman, Guenther Jikeli, Ada Baumkotter, Linus Kebba Pook, Grischa Stanjek, Karolina Placzynta, Yfat Barak-Cheney, Hannah Maman

Reflecting on the months since the recent October 7 attack, rarely has the theme of Holocaust Memorial Day 2024, ‘The Fragility of Freedom’, felt so poignant. Communities globally experienced the shattering of presumed security, and antisemitic incidents responsively spiked. Antisemitism rose across both mainstream and fringe social media platforms, and communities resultantly reported a rise in insecurity and fear. CCOA constituent countries have recorded significant rises in antisemitic incidents, including an immediate 240% increase in Germany, a three-fold rise in France, and a marked increase in Italy. The antisemitism landscape, including Holocaust denial and distortion, had shifted so drastically since October 7 that previous assumptions and understands now demand re-examination. In the run up to Holocaust Memorial Day 2024, this research compilation by members of the Coalition to Counter Online Antisemitism offers a vital contemporary examination of the current and emergent issues facing Holocaust denial and distortion online. As unique forms of antisemitism, denial and distortion are a tool of historical revisionism which specifically targets Jews, eroding Jewish experience and threatening democracy. Across different geographies and knowledge fields, this compilation unites experts around the central and sustained proliferation of Holocaust denial and distortion on social media.

Amman | Berlin | London | Paris | Washington DC: Institute for Strategic Dialogue,  2024. 34p.

Crime and Problem Gambling: A Research Landscape The Report of The Commission on Crime and Problem Gambling

By Sarah Ramanauskas  

This report reviews the relationship between crime and problem gambling. It was carried out using thematic searches and existing systematic reviews and is predominantly based on academic literature, drawing on grey literature where relevant. Despite the vast number of people who gamble regularly in the jurisdictions covered by this literature review, and the millions affected directly or indirectly by gambling addiction, there appear to be fewer than 50 peer-reviewed papers in the last 25 years which specifically address the links between the problem gambling and crime (see, for example, Calado and Griffiths, 2016). Whilst the overall quantity of research is not huge, there is consistency in findings across all jurisdictions. A number of terms are used throughout this document to describe the issue of problem gambling. ‘Problem gambling’ is the most commonly used term to describe individuals who are unable to control their gambling behaviour which in turn disrupts personal, family, financial and employment relations. The term ‘pathological gambling’ is used to indicate where this behaviour is extreme and requires significant treatment interventions. Both problem and pathological gamblers are seen as suffering from a behavioural addiction to gambling, as defined by the American Psychiatric Association. The following summary outlines the key findings of this body of work: • There is a clear relationship between disordered gambling and crime, with high prevalence rates of crimes being committed by people to fund their gambling (Williams et al, 2005) • A wide variety of crimes are committed as a result of gambling addiction; not just ‘white collar’ crimes such as theft and fraud, but also crimes that occur in public spaces such as street robbery. There is significant evidence of domestic abuse and child neglect linked to problems and pathological gambling (Breen et al, 2013; Cuadrado and Lieberman, 2011) • There is a complex interplay of causes of crime linked with the causes of disordered gambling. Cross-addictions, mental disorders, impulse control disorders and difficult life events all may play an additional role in the causation of crime – and inhibit treatment (See for example: Lahn, 2005; Sundqvist and Rosendahl, 2019; Templer et al, 1993; Turner et al 2007) • Certain demographics are more likely to commit crimes, in addition to having increased vulnerability to gambling addiction (Perrone et al, 2013; Turner et al, 2017)  • The more complex, prolonged and persistent the gambling problem, the more likely that a crime will be committed and, indeed, that many crimes may result (Turner et al, 2009; Perrone et al, 2013) • There has been a growing understanding that gambling addiction is a behavioural disorder, however, little of this has been translated to sentencing; problem gambling is not considered to be a mitigating factor in sentencing in the way mental health problems or drug and alcohol addiction are (Folino and Abait, 2009) • Whilst not always imprisoned as a direct result of problem gambling, there are extremely high rates of gambling addiction amongst prisoners. The research suggests that prisons only offer limited treatment in any of the jurisdictions covered. Research suggests that the rate of problem gambling is higher among male and female prisoners in prison, compared to the general population. Problem gambling is markedly higher amongst women than in the general population (as reported in Finnish research by Lind and Kääriäinen, 2018 and Australian research by Perrone et al, 2013) • Research suggests that there is little treatment and support for problem gamblers in prison, however, there is evidence of resistance to undertaking treatment amongst prisoners (Lahn, 2005; Turner et al, 2017) • There is some evidence that treatment for gambling addiction may significantly reduce recidivism; however, this finding is caveated by the fact there is a paucity of treatment for prisoners and those on probation • Several of the studies reviewed agreed that custodial sentences, especially when no treatment is available for gambling addiction, was not a cost-effective way of avoiding further harm to the individual or society once the sentence is completed. (see for example Ledgerwood et al, 2007) • A small number of specialised gambling courts have been established in the USA, with the aim of ensuring that gambling addicts who have committed crimes receive appropriate treatment, however, there is limited data on the success or otherwise of these initiatives (Turner et al, 2017) • There needs to be research into the potential effect of gambling addiction treatment on the rate of recidivism, as well as more general research on how best to help vulnerable populations avoid the criminal justice system.  

London: Howard League for Penal Reform’s Commission on Crime and Problem Gambling. 2020. 44p.

Monitoring Online Illegal Wildlife Trade. Insights From Brazil and South Africa 

By Global Initiative Against Transnational Organized Crime 

The last decade and a half has seen an alarming surge in illegal wildlife trade (IWT) on the internet. However, a dearth of data regarding the scale of the market, its dynamics, operations and ramifications, especially on a global scale, is a significant hindrance to combating this crime. To address this, ECO-SOLVE is developing a Global Monitoring System (GMS) to systematically monitor global online IWT and gather data to feed into law enforcement activity and to inform policymaking. The GMS is a network of data hubs in countries whose domestic online markets are considered the largest or most consequential in their regions. The GMS’s national monitoring nodes are being set up in a staggered process and the size and scope of the network will grow with each edition of the Report. This Global Trend Report draws on data from two national data hubs: Brazil and South Africa. By identifying areas of high pressure on endangered species and ecosystems, monitoring may enable targeted interventions and inform law enforcement action to prosecute those responsible for wildlife crimes. Additionally, monitoring can help detect emerging trends and shifts in the trade, allowing for timely and effective responses to new threats and challenges. This is the second publication in a series of Global Trend Reports that aim to showcase and contextualize trends in online IWT. Reports will be published throughout the three years of the ECO-SOLVE project, with about two to four reports released per year. Drawing on findings generated by the GMS, each Global Trend Report will highlight the latest trends in statistical data, including the number of advertisements found, the species advertised as well as the platforms that host these adverts. Diving deeper into individual topics, the reports will offer regional breakdowns and include sections that contextualize and analyze findings, while also investigating changes in regulations and their effects on online IWT as well as trends in law enforcement. The reports will also discuss case studies of online IWT. Following the structure of the first Global Trend Report, the second issue begins with a trend analysis of online IWT drawing on data from regular monitoring carried out between May and July 2024 by GMS data hubs in Brazil and South Africa. The report then takes a closer look at the online and offline illegal trade in Pirarucu in Brazil, as well as the trade routes used and links to cocaine markets. The third section presents a case study of the illegal wildlife trade as linked to traditional medicines in South Africa, highlighting gaps around regulations and enforcement.   

Geneva:  Global Initiative Against Transnational Organized Crime, 2024. 33p.

The recruitment of young perpetrators for criminal networks 

By Europol

This intelligence notification is based on information contributed to Europol by national law enforcement authorities. This document aims to raise awareness of the ways criminal networks exploit minors, particularly through recruitment and tasking via social media. It highlights the use of targeted language, coded messaging, and "gamification" strategies in this process. The recruitment of minors into serious and organised crime and terrorism is not a new phenomenon; however, it has increasingly become a tactic used by criminal networks to avoid detection, capture, and prosecution. In recent years, this trend has expanded across more countries, with recruitment methods evolving and minors being tasked with violent acts such as extortion and killings  

Paris: Europol: 2024. 3p.

Understanding Toxic Panda: The New Cyber Threat Targeting Data Security

By Asmita Mallick and Prithwish Ganguli

Toxic Panda is a sophisticated Android banking trojan that targets users in Europe, Latin America, and Southeast Asia. Using advanced techniques like account takeover (ATO) and on-device fraud (ODF), it bypasses security mechanisms, including multi-factor authentication, to steal sensitive data and conduct unauthorized transactions. The malware's ability to manipulate user inputs and intercept one-time passwords makes it a significant threat. This paper explores the implications of ToxicPanda, highlights the evolving landscape of cybercrime, and offers insights into preventive measures and legal frameworks to combat emerging threats.

Unpublished paper, 2024.

The Epistemic Injustice of Genocide Denialism 

By Melanie Altanian

The injustice of genocide denial is commonly understood as a violation of the dignity of victims, survivors, and their descendants, and further described as an assault on truth and memory. This book rethinks the normative relationship between dignity, truth, and memory in relation to genocide denial by adopting the framework of epistemic injustice. This framework performs two functions. First, it introduces constructive normative vocabulary into genocide scholarship through which we can gain a better understanding of the normative impacts of genocide denial when it is institutionalized and systematic. Second, it develops and enriches current scholarship on epistemic injustice with a further, underexplored case study. Genocide denialism is relevant for political and social epistemology, as it presents a substantive epistemic practice that distorts normativity and social reality in ways that maintain domination. This generates pervasive ignorance that makes denial rather than recognition of genocide appear as the morally and epistemically right thing to do. By focusing on the prominent case of Turkey’s denialism of the Armenian genocide, the book shows the serious consequences of this kind of epistemic injustice for the victim group and society as a whole. The Epistemic Injustice of Genocide Denialism will appeal to students and scholars working in social, political, and applied epistemology, social and political philosophy, genocide studies, Armenian studies, and memory studies.

London; New York: Routledge, 2024. 194p.

‘A Lot of it is Actually Just Abuse’ Young People and Pornography

By The Children’s Commissioner for England

This report draws together research from focus groups with teenagers aged 13-19 and a survey of 1,000 young people aged 16-21. Of the 64% who said that they had ever seen online pornography: • We find that pornography exposure is widespread and normalized – to the extent children cannot ‘opt-out’. The average age at which children first see pornography is 13. By age nine, 10% had seen pornography, 27% had seen it by age 11, and half of children who had seen pornography had seen it by age 13. • We also find that young people are frequently exposed to violent pornography, depicting coercive, degrading or pain-inducing sex acts; 79% had encountered violent pornography before the age of 18. Young people expressed concern about the implications of violent pornography on their understanding of the difference between sexual pleasure and harm. Indeed, this report finds that frequent users of pornography are more likely to engage in physically aggressive sex acts. • Pornography is not confined to dedicated adult sites. We found that Twitter was the online platform where young people were most likely to have seen pornography. Fellow mainstream social networking platforms Instagram and Snapchat rank closely after dedicated pornography sites. At the time of publication, the UK’s landmark Online Safety Bill is making its way through Parliament. It holds the promise of, finally, regulating pornography sites and ensuring that they implement robust age verification to protect children. Now is a vital moment to ensure that we understand the impact of pornography on children’s lives, and to legislate for a commensurate response. This report is published as the Online Safety Bill passes through Parliament. The legislation, as currently drafted, imposes important age verification requirements (technical measures to establish someone’s age) on platforms which host pornography to prevent under-18s from accessing adult content online. The research contained within this report syntheses data from a nationally representative survey of over 1,000 young people aged 16-21 in England and two focus groups with teenagers aged 13-19. All research was conducted between November 2022 and January 2023 by the Children’s Commissioner’s Office (CCo) with an aim of understanding the prevalence of pornography exposure (both intentional and unintentional) among young people and its impacts on children’s safety and wellbeing. Differences between groups are only reported where they were statistically significant. The Commissioner intends for this report to aid Parliamentarians as they make crucial decisions about the protection of children from harmful content, including pornography, through the Online Safety Bill. The Commissioner also hopes that findings from this research will support the regulator, Ofcom, in their future enforcement regime, as well as parents, teachers and other key professionals, to understand and protect children from pornography’s impacts. The main research findings are set out below. Unless otherwise indicated, figures refer to young people who have ever viewed pornography. • Pornography consumption is widespread among children. The average age at which children first saw pornography was just 13 years old. • Many children are first exposed to pornography at a very young age. A significant minority of children access pornography at very young ages: 10% had seen it by age nine, 27% had seen it by age 11 and 50% of children had seen it by age 13. • Children often stumble accidentally across pornography online; 38% of 16-21-year-olds said that they had accidentally come across it online. In focus group discussions, young people told the CCo that accidentally viewing pornography for the first time made them feel ‘confused’, ‘insecure’, ‘troubled’ and ‘curious’. Chillingly, some young people spoke about the role of sexualised cartoons, depicting popular children’s characters and which appear in pop-up ads, in actively grooming young children towards adult pornography. • A significant minority of young people are sent explicit images involving a person known to them in real-life. Girls are disproportionately the target of ‘self-generated’ pornography, 51% of girls aged 16-21 had been sent or shown explicit content involving someone they know in real-life, compared to 33% of boys. • Twitter is the platform where the highest percentage of children had seen pornography; 41% of young people reported having seen it on Twitter. Dedicated pornography sites came next (37%), followed by Instagram (33%), Snapchat (32%) and search engines (30%). • Many young people seek out pornography online. Half (50%) of survey respondents, 58% of boys and 42% of girls, aged 16-21 said that they sought out online pornography themselves. • A significant proportion of males are frequent users of pornography. A fifth (21%) of males aged 16-21 viewed content at least once a day in the 2 weeks prior to the survey, compared to just 7% of girls. This is suggestive of a dependency which carries its own risk of interrelated harms. • Boys and those who first viewed online pornography at age 11 or younger were significantly more likely to become frequent users of pornography, consuming it twice or more per week. Focus group participants told us that pornography was sought for several reasons; sexual gratification, curiosity and to ‘learn’ about sex, and pressure to ‘fit in’ with peers. • Children are frequently exposed to violent pornography. The majority, 79%, of 18-21-yearolds had seen content involving sexual violence before turning 18. Early exposure to pornography and frequent consumption significantly increased the likelihood of viewing violent content. Young people are significantly more likely to see violence perpetrated against a woman (65%) than against a man (29%) in pornography. • A significant proportion of young people seek out violent pornography; 36% of young adults had sought out content involving at least one act of sexual violence. Again, a young age of first exposure and frequent consumption of pornography were predictors in the likelihood of actively seeking out violent content for sexual gratification.   

London: Children's Commissioner for England, 2023.   48p.

Evidence on Pornography’s Influence on Harmful Sexual Behavior Among Children

By The Children’s Commissioner for England

This is the second in a series of reports investigating the impact of pornography on young people, building upon the Children’s Commissioner’s report published in January 2023, “A lot of it is actually just abuse”, which set out findings from a survey of over a thousand 16-21-year-olds and focus groups with teenagers. This series of work shows the detrimental effect that pornography is having on children and young people. It adds weight to the Children’s Commissioner’s view that no child under the age of 18 should be able to access pornography. This report aimed to discover whether references to specific acts of sexual violence commonly seen in pornography could be found in official documents relating to the investigation of children who abused other children. It is not intended to be read by children, but by researchers and policy makers interested in making children safer. It makes frequent reference to sexual harassment and sexual violence, and includes descriptions of pornographic content, language, and discussion of sexual abuse. This content may be difficult to read, however, we think it is important to understand how pornography impacts children, in order that we may better protect all children from harm. The research contained within this report synthesises data from 502 documents of two types: 379 Achieving Best Evidence (ABE) transcripts of interviews with children who have been sexually harmed and children who have sexually harmed another child, from one police force, and 123 Sexual Assault Referral Centre (SARC) documents concerning children who were sexually harmed by other children from one NHS foundation trust.   

London: Children's Commissioner for England, 2023. 58p.

Youth Radicalisation in Singapore: A Growing Threat in the Digital Age

By Noor Huda Ismail

How can a nation celebrate its progress and connectivity and face a rising threat from within its young population? In Singapore, a city-state known for its public security and educational excellence, the menace of youth radicalization is taking place through online channels. This was illustrated by a recent case involving a self-radicalized 17-year-old, arrested under its Internal Security Act just weeks before he could execute a planned terror attack. How do online platforms turn seemingly ordinary youth into supporters of extremist ideologies?  Singapore, a global hub of progress, connectivity, and education, faces a challenge: youth radicalization through online platforms. A recent report by Singapore's Internal Security Department (ISD) highlighted the increasing vulnerability of young people to extremist ideologies. A 17-year-old self-radicalised Singaporean student was arrested just weeks before he could carry out a planned terror attack in the public housing heartlands. Described in a press release by the ISD on 18 October as a "staunch" supporter of the Islamic State of Iraq and Syria (ISIS), the student had intended to use a kitchen knife or a pair of scissors from his home as a weapon. Despite not having a deeply religious background, he became captivated by ISIS propaganda, ultimately pledging allegiance to the group and expressing a willingness to die for its cause. To be clear, however, pointing fingers at religion, in this case Islam, as the root cause of radicalisation is to bark up the wrong tree. With over two billion adherents worldwide, Islam has made significant contributions to civilization, including advancements in science, art, and philosophy. Those who become radicalised often have a shallow  understanding of Islamic teachings and are misled by distorted and fragmented online sources. Radicalisation involves fundamentally psychological mechanisms, not just religious ones. Under the right conditions, it can affect anyone, regardless of background. For example, the Israel-Palestine conflict shows how a sense of injustice, loss, and identity crisis can drive radicalisation on both sides, with young Palestinians and Israelis alike adopting extremist views out of frustration or fear. Similarly, groups like Hezbollah and countries like Iran exploit historical and geopolitical grievances to draw people into extremist ideologies. The real issue is the misuse of digital platforms, which amplify these distorted narratives and intensify radical views.   

Singapore: RSIS S. Rajaratnam School of International Studies, NTU Singapore, 2024. 4p.

Enhancing Intelligent Surveillance: A Hybrid Deep Learning Approach for Anomaly Detection, Violence Recognition, and Person Re-Identification" 

By Evany Anne Moses,  M. Brindha,  N. Sivaukumaran

In recent years, the demand for intelligent surveillance systems has grown significantly due to the increasing need for enhanced security in public and private spaces. This journal presents a comprehensive approach that integrates advanced deep learning techniques for anomaly detection, violence recognition, and person re-identification in surveillance videos. The proposed system leverages a hybrid model combining ResNet50 and 3D Convolutional Neural Networks (CNNs) to accurately detect violent activities in real time. Additionally, the system includes anomaly detection to identify unusual patterns in the video feed that may signal potential security threats. The system further incorporates YOLO for high-precision object detection, DeepSort for robust tracking, and OpenPose for pose estimation, enabling real-time monitoring and accurate identification of individuals across multiple frames. Experimental results demonstrate that the integrated system outperforms traditional methods in terms of accuracy, efficiency, and scalability, making it a powerful tool for modern surveillance applications. This work highlights the potential of combining multiple deep-learning approaches to create a more effective and reliable surveillance system capable of addressing diverse security challenges.

Unpublished paper, 2024. 34p.

Crossing the Deepfake Rubicon The Maturing Synthetic Media Threat Landscape

By Di Cooke, Abby Edwards, Alexis Day, Devi Nair, Sophia Barkoff, and Katie Kelly

THE ISSUE

  • In recent years, threat actors have increasingly used synthetic media—digital content produced or manipulated by artificial intelligence (AI)—to enhance their deceptive activities, harming individuals and organizations worldwide with growing frequency.

  • In addition, the weaponization of synthetic media has also begun to undermine people’s trust in information integrity more widely, posing concerning implications for the stability and resilience of the U.S.’s information environment.

  • At present, an individual’s ability to recognize AI-generated content remains the primary defense against people falling prey to deceptively presented synthetic media.

  • However, a recent experimental study by CSIS found that people are no longer able to reliably distinguish between authentic and AI-generated images, audio, and video sourced from publicly available tools.

  • That human detection has ceased to be a reliable method for identifying synthetic media only heightens the dangers posed by the technology’s misuse, underscoring the pressing need to implement alternative countermeasures to address this emerging threat.

CSIS, 2024. 11p.

Pornography Exposure and Access Among Young Australians: a Cross-Sectional Study

By  Maree Crabbe, Michael Flood,,  Kelsey Adams

This article aims to explore the extent and nature of Australian young people’s pornography exposure and access.

Methods

Cross-sectional online survey of 1,985 young Australians aged 15–20 years, nationally representative of a range of demographics.

Results

Exposure to pornography was reported by 86% of male and 69% of female participants. Most exposure occurred when participants were alone and at home, regardless of gender. Young men were more likely than young women to seek pornography out and to view it frequently, with over half (54%) of male participants reporting weekly use compared with 14% of female participants. On average, boys and young men saw pornography 3.2 years before their first partnered sexual experience, and girls and young women saw it 2.0 years before theirs.

Conclusions

It is common for young people to see pornography years before their first partnered sexual experience.

Implications for public health

Unintentional and deliberate exposure to pornography is common and frequent among young people. Public health strategies among young people are necessary to address the potential harms associated with pornography use, including gender-based violence and risky sexual practices.

Australian and New Zealand Journal of Public Health Volume 48, Issue 3, June 2024, 100135