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Posts tagged political violence
30 Years of Trends in Terrorist and Extremist Games

By Emily Thompson and Galen Lamphere-Englund

Violent extremist, terrorist, and targeted hate actors have been actively exploiting video games to propagandise, recruit and fundraise for more than 30 years. This report presents an analysis of that history using a unique dataset, the Extremist and Terrorist Games Database (ETGD), developed by the authors. It contains 155 reviewed entries of standalone games, modifications for existing games (mods) and browser‑based games dating from 1982 to 2024. The titles analysed appear across the ideological spectrum: far right (101 titles), jihadist (24), far left (1) and other forms of extremism and targeted hate (29), including school‑massacre ideation (12). They span platforms ranging from simple standalone games for Atari in the 1980s to sophisticated mods for some of today’s most popular games. The number of titles has increased year on year – in line with global conflict and extremist ideological trends, and revealing a continued push by malicious actors to exploit gaming. Meanwhile, the means of distribution have shifted from violent extremist organisations and marketplaces – such as white supremacist, neo‑Nazi and jihadist organisations – to distributed repositories of extremist games hosted on internet archives, Ethereum‑hosted file‑sharing, Telegram and with subtly coded titles on mainstream platforms like Steam. While most of the titles in the ETGD are available for free, several that have been sold (often at symbolic prices like $14.88 or $17.76) appear to have generated revenue for groups ranging from Hezbollah to the National Alliance, an American neo‑Nazi group. Through new analysis of Steam data, we also show that a small number of extremist and targeted hate titles have generated almost an estimated $600,000 in revenue for small publishers on the platform. Far from being a comprehensive analysis of the ETGD, we intend this preliminary launch report to form a basis for future research of the dataset and a framework for continued contributions to the ETGD from Extremism and Gaming Research Network (EGRN) members. Above all, we seek to contribute to sensible policymaking to prevent violent extremism that situates games as part of a wider contested and exploited information space, which deserves far more attention from those working towards peaceful ends.

Complete recommendations are provided in the conclusion section of this report, but include the following: 1. Prohibit and prevent violent extremist exploitation: Gaming platforms should explicitly prohibit violent extremist and terrorist behaviours and content. Leadership exists here from Twitch, Discord, Microsoft/Xbox and the affiliated Activision‑Blizzard. a. Audio and video platforms, such as Spotify, Apple Music and YouTube should seek to identify extremist gaming content currently available under misleading titles and tags. b. Flag and remove extremist titles across platforms: Hashing and preventing outlinking to ETGD games and links should be a priority across platforms. 2. Improve reporting mechanisms: Platforms must improve reporting mechanisms to make it easier for players to report violative content found in games and in‑game conduct. 3. Understand and take down distributed repositories: Larger repositories of extremist gaming content readily available on the surface web accelerate user exposure. 4. Collaborate across sectors: Addressing the spread of extremist games requires a collaborative effort between tech companies, government agencies and civil society organisations. 5. Educate across sectors: Programmes supporting educators and frontline community moderators should be developed. 6. Support research and innovation: Including cross‑sector initiatives like the Global Network on Extremism and Technology (GNET) and EGRN, which produced this database. 7. Enhance regulatory frameworks: Governments should update regulatory frameworks applying to digital platforms, recognising the nuances of gaming platforms and complying with human rights. 8. Encourage positive community engagement: Thoughtful, well designed community guidelines, moderation policies and reporting mechanisms can support community‑building.

London: The Global Network on Extremism and Technology (GNET). 2024. 40p.

Anti-State Terrorist Plots and Attacks in the United States

By Michael Jensen, Sheehan Kane, Sean Doody and Elena Akers

Recently, several studies have found that threats against state targets, including public officials, elections, and law enforcement, have been on the rise in the United States. In this brief, we take a closer look at terrorist plots and attacks in the United States that targeted government, police, and military entities over a thirty year period (1992-2022). This brief looks specifically at 460 premeditated plots and attacks against state targets in which the perpetrators either (1) successfully committed attacks, or (2) mobilized to violence but were interdicted by law enforcement before they could carry out attacks. For this brief, evidence of mobilization includes the acquisition of weapons or weapons-making materials, target surveillance, the recruitment of co-conspirators, raising funds for an attack, or engaging in military-style training. Using data from the Profiles of Individual Radicalization in the United States (PIRUS) project, this brief shows that anti-state terrorist plots and attacks have increased sharply, reaching all-time highs over the past five years.

College Park, MD: The National Consortium for the Study of Terrorism and Responses to Terrorism (START) , 2024. 6p.

Accelerating Hate: October 7 on Terrorism and Political Violence in the West

By CLARA BROEKAERT, COLIN P. CLARKE, MICHAELA MILLENDER, ANNIKA SCHARNAGL, AND JOSEPH SHELZI

The horrific attacks by Hamas on October 7, 2023, fundamentally shifted the security posture of the Middle East, while also having severe humanitarian consequences and ripple effects in countries throughout the globe, including many in the West. This TSC Special Report, generously sponsored by the Airey Neave Trust, aims to explore how October 7 impacted several Western countries, including the United States, the United Kingdom, France, Germany, and Italy. While the conflict remains ongoing – and indeed will reverberate long after the fighting actually ends — this report attempts to take the pulse of five Western countries just shy of the one-year anniversary marking the attack.

Perhaps unsurprisingly, and in line with trends that have been unfolding in recent years, there has been a spike in both Islamophobic and antisemitic incidents across all five countries — it is not an either/or phenomena. Still, the data underpinning these incidents remains challenging, limited, and frequently incomplete, often collected by civil society groups or non-profit organizations with different definitions of the terms. Government data varies on how it is collected, if it is recorded at all, across local, state, and federal levels. This makes it exceedingly difficult to compare the data rigorously and make generalizable conclusions with confidence. The data that is available, however, does suggest that extremist groups are leveraging the conflict to promulgate and amplify preexisting antisemitic and Islamophobic narratives. In other words, the terrorist attacks of October 7 and the Israeli response provide an opportunity to promote their hateful narratives and repackage them for the moment, often inciting their followers to wreak havoc and pushing their supporters to engage in violence.

New York: The Soufan Center, 2024.63p.